![]() On VOYAGE OF DESPAIR, I was primarily responsible for scripting significant parts of the more complex quests as well as story events and gameplay systems: VOYAGE OF DESPAIR is a ZOMBIES level that takes place on the sinking Titanic. My specific responsibilities on each level or system are outlined below. I worked on 3 levels in ZOMBIES and a core gameplay system used throughout the mode. There is even an intricate main quest to complete each level. A unique aspect of CALL OF DUTY’s ZOMBIES is that the quests are actually hidden as “Easter Eggs” with nothing more than vague clues to follow. The ZOMBIES mode of BLACK OPS 4 contains 8 levels, each with quests, gameplay systems and story events such as “cinematic” set pieces and character dialogue. While on the job for BLACK OPS 4, I had to be self-sufficient in learning the development tools of TREYARCH’s T8 game engine, including their proprietary version of the Radiant level editor and GSC (their proprietary C-based scripting language). Developed by TREYARCH, BLACK OPS 4 released in 2018 for PlayStation 4, Xbox One and PC.Īs an Associate Designer at TREYARCH, I scripted levels and gameplay systems in the cooperative ZOMBIES survival mode of BLACK OPS 4, as well as additional content that went unreleased. CALL OF DUTY: BLACK OPS 4 is a military themed first-person shooter featuring multiplayer, battle royale and ZOMBIES survival modes. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |